About this webinar
A key process in game design -- difficulty tuning -- is being disrupted by Data Science and Machine Learning.
We think that mobile game studios and publishers that embrace this new paradigm will get an unfair advantage in player retention and monetization.
Investing is such a solution is costly and out of reach for many studios and publishers.
Our goal is to offer a plug&play Machine Learning solution to enhance players' experience to all studios and publishers with no upfront cost.
In this webinar, we will speak about cognitive flow, players' behavior, difficulty tuning, and the key steps to put Machine Learning at work to increase player retention in mobile games.
2 sessions are available the same day, don't forget to select the best timing for you!
Audience in mobile game studios & publishers: Producers, Game Designers, Level Designers, Monetization Managers, Heads of Analytics.
(This is not a webinar for Data Scientist, Data Engineer, and Data Science specialists !-).
Dominique created Happy Blue Fish in 2009, one of the first mobile game studio in France. In 2017 the company decided to enter the GameTech market, with a mission to allow every mobile game studio and publisher to easily benefit from Machine Learning & Data Science with no upfront investment.
Plug&Play Difficulty Tuning solution to Increase Player Retention in mobile games:
- Data-Driven Difficulty Analysis
- Real-Time Player Personalization
Easy to use for mobile game publishers and studios.
One simple SDK, no web-portal setup!
Get all metrics and funnels with and without askblu.ai
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