Circuit Stream invites you to their event

Oculus Quest 2 Handtracking 11/05 2020

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About this event

Oculus Quest 2 Hand-tracking

So you just got your Quest 2, and you want to learn how to set up some hand-tracking applications? This is the workshop for you!

Join Jason Campbell as he walks you through setting up hand-tracking in your Quest 2. You'll be able to build a simple application for use on your device, and understand when VR controllers are appropriate vs using hands.

DURING THE WORKSHOP, WE’LL SHARE:

  • How to set up hand tracking in your application
  • The uses for hand tracking in your VR projects
  • Designing for a new interaction paradigm
  • When to use controllers and when to use hands

AT THE END OF WORKSHOP, YOU’LL HAVE:

  • Setting up hand-tracking in your application
  • An understanding of building a simple hand-tracking application for Quest 2
  • Improved understanding hand vs. controller effectiveness
  • Q & A with your instructor, Jason Campbell


Who is this workshop for?

Engineers, developers, and programmers upgrading their skill set

Prior programming experience is useful but not required. We'll introduce you to Unity 3D, useful plugins and SDKs, and help focus your AR/VR goals and ideas.

Employees integrating VR/AR into workplace

We'll demonstrate real life uses of VR in training applications for aviation, manufacturing, and more. You'll be able to leverage new-found expertise and examples to bring this new technology into your workplace.

Beginners stepping into the VR/AR industry

We teach for any and all levels of experience with VR and Unity 3D. If you're just getting started with VR/AR technology, we review our development guide here and get acquainted with Unity before we begin.


Sponsorship Partners:


Circuit Stream VR Instructors:

Our expert instructors introduce you to Circuit Stream, the foundations of Unity, and what you need to know to start building VR applications. They've worked on professional projects that include commercial releases for large enterprise companies, VR studios, game development, and independent contracts as well as self-publishing original content on the App Store.


Circuit Stream VR/AR Courses:

Circuit Stream is the leading education and training provider for virtual and augmented reality. Established in 2015, we’ve trained over 25,000 students through workshops, 1:1 mentorship and our VR/AR Development with Unity course. We are the lead educator at the world’s largest VR/AR events in San Francisco, Los Angeles, Vancouver, Austin, Houston, and more.

Circuit Stream is a Unity certified training partner. Training partners are approved based on their expertise, focus on quality education and a commitment to providing the highest level of training available. Learn more about Circuit Stream at circuitstream.com.


Testimonials for Circuit Stream Courses:

"The interaction with our instructor as well as other students in the class was so important. With the training I received I've been able to build a project that will be showcased at one of our Senior Leadership events next month." - Marcus, VR/AR Developer – Phillipsburg

"Excellent and highly knowledgeable instructors that made complicated material easily digestible. I strongly recommend the course." - Mfon – Chicago

“The instructor was highly knowledgeable on VR and went out of his way to ensure we were all on the same page before moving on." – Patty – Omaha

“With no coding experience, Circuit Stream kickstarted my path in VR/AR development.” – Arush, Chemical Engineer – Toronto

Hosted by

  • Team member
    LP T
    Lou Pushelberg

  • Team member
    MJ T
    Mike Jarrell

  • Team member
    CS T
    Circuit Stream Staff

Circuit Stream

VR/AR and Real-Time 3D Education

Courses to expand your skills and build your career