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Foundry Innovation Panel: How Practitioners are putting Disruptive Tech to work in VFX

About this event

Real-time technologies, cloud infrastructure, and machine learning are all powerful drivers of change for VFX. The challenge now is how to embrace them in ways that scale with ambition. Join Foundry as we compare notes with a panel of top industry practitioners from BOT VFX, Happy Finish & Preymaker on what's making their lives easier, what barriers we need to overcome, and what new opportunities are yet to be realised.

Foundry. Keeping one eye to the future, so you can keep both on being creative.




At a time when we’re not able to get together, Foundry is pleased to host webinars across industry-wide topics, developments and releases that we believe are relevant to our user base and the broader VFX and digital design communities. Our panel discussions are intended to provide an open forum for people to share their opinions, views and personal experiences. The views and opinions expressed belong to those that share them, and do not necessarily represent those of Foundry. Please read our policy for digital events.





Hosted by

  • Guest speaker
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    Hitesh Shah CEO & Founder @ BOT VFX

    Hitesh is the founder and CEO of BOT VFX, a VFX facility with a long roster of premier clients over the span of nearly 12 years of its existence.

  • Guest speaker
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    Marco Marchesi CTO @ Happy Finish

    Marco Marchesi is CTO at Happy Finish. After a 10 years career in the media industry producing animations, VFX and music videos, he moved to academic research, pursuing a PhD in Advanced Technologies for Mixed Reality at the University of Bologna and working at Apple in California for the Siri team.

  • Team member
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    Mathieu Mazerolle Director of Product, New Technology @ Foundry

    Mathieu's passion is unleashing the potential of technology and putting it in the hands of creatives. His projects have included launching a start-up, leading blockbuster video game franchises, pioneering the convergence of real-time graphics and film, and launching a cloud service for VFX artists.

  • Team member
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    Dan Ring Head of Research @ Foundry

    Long-time Foundry veteran, with a mission to bring cutting edge technologies into the hands of artists and post-production professionals. Currently in love with Virtual Production, Machine Learning for VFX, ways of making the Cloud more accessible, and Volumetric Video.

  • Guest speaker
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    Angus Kneale Chief Creative @ Preymaker

Foundry

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