About this event
Modo 14.2 completes this year’s series with even more features and enhancements to accelerate your creativity. Ongoing modeling improvements to Edge Chamfer and Boolean performance improvements, improved topology views and Vertex Map support in AVP, USD import, and a wide range of mPath and Denoising improvements are some of the features that make Modo 14 an unmissable release.
Mike Jensen started his 3D career as a QA Engineer at Luxology, moving on to QA Manager and then Release Manager, before settling into his current role, focusing on our enterprise customers, alpha and beta testers.
Greg Brown has been with the Foundry for 7 years showing off the awesomeness that is Modo. More recently, he's transitioned over to dvelopment as a product designer, helping to define the future of Foundrys 3D asset creation tools.
Michael McCarthy is an accomplished 3D artist and software designer from Boston, Massachusetts, USA. Michael’s skills in the 3D field are built on many years of fine arts training. Character and VFX are among Michael’s passions.
Our products help tackle complex visualization challenges to meet the demands of your customers and projects. With over 20 years of industry know-how and a focus on speed, quality and user-experience, we save you time so you can spend it bringing incredible ideas to life.
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