about-me variable
Foundry invites you to their webinar

Mari Skill-Up: Creative Procedural Workflows in Mari 4.7

About this webinar

The latest release of Mari 4.7 focuses on procedural workflows and interoperability to help artists overcome challenges in texturing and look development. One of the key new features in Mari 4.7 is the Custom Procedurals workflow, which gives artists creative freedom on even the largest of assets and allows them to author, share and use procedural presets, quickly accelerating the work of whole teams.

Join Stuart Ansley, Texture Artist at Digital Domain who also runs a YouTube channel for texturing tutorials, for an introduction to the concept of custom procedurals. He’ll demonstrate their features, the solutions they provide to artists and how to optimize workflows. Stuart will also provide insight for beginner to advanced Mari users on:

  • What custom procedurals are, the solution they provide, and their benefit
  • Advanced node graph techniques and LayerStack friendly workflows
  • Creative Procedural Masking, Layers, and Filters
  • Optimization & Best Practices

Stuart will be creating a few custom procedurals for this webinar, which will be available to participants to download for free. The session will also wrap with a Q&A, so be sure to attend live!

Hosted by

  • Guest speaker
    Stuart Ansley Texture Artist @ Digital Domain

    Stuart Ansley is a Texture Artist at Digital Domain in Vancouver, Canada. Stuart has been working in the industry since 2014 as a Generalist and Texture Artist in animation, television, and film, and also runs a channel for texturing tutorials on YouTube called AnsleyCG.

  • Team member
    Jordan Thistlewood Director of Product @ Foundry

    Trained in lighting and set design with a career that transitioned to a lighting focus in animation and vfx. After 15+ years in production Jordan joined Foundry. Currently the Director of Product for Look Development, Lighting and Pre-production tools at Foundry.

  • Team member
    Rory Woodford Product Manager - Mari @ Foundry

    Rory is based out of Foundry's London office and drives the development road-map of Mari. Before joining Foundry in 2016, Rory was a VFX artist and pipeline TD, working on films including: Harry Potter and the Deathly Hallows, Prometheus and X-Men: First Class.


Imagination Engineered.

Our products help tackle complex visualization challenges to meet the demands of your customers and projects. With over 20 years of industry know-how and a focus on speed, quality and user-experience, we save you time so you can spend it bringing incredible ideas to life.