About this webinar
Join Daniel Cook to learn how to create a simple fictitious welding machine with direct modelling and sub division in Modo. Daniel will review how to rig the machine for animation using nodes and noodles. Driving the animation from a single animated source and adding animated welding sparks and light effects.
I'm a 3D artist/trainer based in the United Kingdom. I have been creating 3d models for a little over 24 years, with the last 10 years working in production in a number of industries, including arch viz, FMCG and footwear/fashion.
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