About this webinar
Join Daniel Cook to learn how to create a simple fictitious welding machine with direct modelling and sub division in Modo. Daniel will review how to rig the machine for animation using nodes and noodles. Driving the animation from a single animated source and adding animated welding sparks and light effects.
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I'm a 3D artist/trainer based in the United Kingdom. I have been creating 3d models for a little over 24 years, with the last 10 years working in production in a number of industries, including arch viz, FMCG and footwear/fashion.
Our products help tackle complex visualization challenges to meet the demands of your customers and projects. With over 20 years of industry know-how and a focus on speed, quality and user-experience, we save you time so you can spend it bringing incredible ideas to life.