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Foundry Webinar: Photorealistic Texture Workflow in Mari

About this event

Join Texture Artist, Paul H. Paulino, as he explains how Mari was used to create photorealistic textures in the collaborative project, Leviathan Sentinel. 

Paul will share his workflow from the UV stage, to the delivery and shaders, along with his techniques and tips. At the end of the presentation, Paul will be available for a live Q&A. 

Hosted by

  • Guest speaker
    Paul Paulino

    Paul H. Paulino, is a Texture Painter that has worked on films including: Guardians of the Galaxy Vol. 2, Black Panther, Godzilla II and Aquaman. A native Brazilian based out of New Zealand, Paul specializes in photography, motion graphics, and cinema.

  • Team member
    Rory Woodford Product Manager - Lookdev @ Foundry

    Rory drives the look development road-maps of Mari and Katana. Before joining Foundry in 2016, Rory was a VFX artist and pipeline TD, working on films including: Harry Potter and the Deathly Hallows, Prometheus and X-Men: First Class.


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