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Designing Games for Maximum Monetisation

About this event

Designing Games for Maximum Monetisation

Wednesday 20th May 2020

This is an on-demand recording - once you register, you will be emailed with your unique access link to the video

While the vast majority of mobile game revenue is earned through in-app purchases, designing games for maximum monetisation remains a major challenge, requiring deep knowledge of UX design, virtual economy tuning, pricing economics, and many other disciplines. Featuring experts across these fields, this panel will give attendees concrete and proven advice for designing free-to-play, IAP-driven mobile games, as well as more advertising driven games.


Our presenters are:

Hosted by

  • Team member
    JS T
    John Speakman CEO @ Games Forum Ltd

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