About this event
Moderator: John Speakman
In-game advertising is great for player immersion: gameplay is never interrupted. But to create the best in-game brand experience, the ads also need to be relevant. This session takes a deep-dive into how leveraging first-party datasets and personalizing ad targeting creates a better monetization for publishers and greater effectiveness for advertisers. Covering player data privacy, mobile addressability and hybrid monetization the session is a deep-dive into what’s required to personalize your in-game advertising strategy.