About this event
Concept artist working within the entertainment industry. Currently at Sucker Punch Productions. Recent credits include: Halo Infinite. Lola Zhang is also a recent Artcenter grad.
Building on a background in traditional art and design, Mark’s 25+ years in the games industry has taken him from the first polygonal sports games to building and managing art teams on some of the most beloved titles in the industry. He continues his journey at Archetype Entertainment, where the team is building a multiplatform roleplaying game in a brand-new science fiction universe. As a Principal Art Sourcer-er at Blizzard, he helped find and grow some of the brightest artists around the world for all of Blizzard’s internal game teams. Unable to stay away from development he then focused on mentoring and building the Hearthstone team as Art Manager. As Art Director at multiplayer specialist Certain Affinity, he built and directed art teams on some of the top console shooters in the world, including Halo, Doom and Call of Duty. A founding member of Sony's Santa Monica Studio, he successfully created the company’s first technical art department. The combination of that team’s a...
Creative Director and Founder of One Pixel Brush, 15 years of industry experience working with some of the most talented developers in the world on projects such as Uncharted 2,3,4, The Last of Us 1,2, Call of Duty, Horizon Zero Dawn, and dozens of other AAA games. Shaddy is commonly featured in Imagine FX, Expose, and Kotaku, and spoken at the Game Developers Conference and workshops around the world.
Ashley is a Concept Artist and Character Art Director at Naughty Dog who has designed and costumed iconic characters from the award winning games The Last of Us: Left Behind, Uncharted 4: A Thief's End, Uncharted: The Lost Legacy and The Last of Us Part II. Her passion for storytelling and character design spans an eight year career in the games industry and extends to clients such as HBO and Mondo.
Improving the link between the games industry & academia. Help & advice for students on how to find and prepare for jobs in the games industry.