About this event
Recently, there has been an increased interest in stylizing rendering for feature film animation. Recently at Pixar, Soul took us all to the “Great Beyond” where we saw another side of reality, one which is unfamiliar, whimsical, and magically stylized, where souls move about without their bodies, and Luca turned toward the Italian Coast where sea monsters live under the surface, captured with romantically stylized light and shadow.
With seemingly endless possibilities for stylization at Pixar, there are a number of approaches being rolled out to create different looks. For this special session, Pete Docter will join us with Art Leads from Soul and Luca to discuss how they’ve approached creating artistically stylized images to support the story. The VFX leads from Soul and Luca will also provide their perspectives on the technical possibilities and limitations of stylized rendering today.
The panel will be hosted by VFX journalist, Ian Failes, from Befores and Afters.
Award winning visual effects artist with 25+ years experience in feature animation, television and film.
Chief Technology Officer, Pixar. Supervising Technical Director on Up, Brave, Cars, Finding Nemo, Monsters Inc.
I've been working at Pixar since 1990 where I helped to write then supervise the animation for "Toy Story." I directed "Monsters, Inc.," "Up," "Inside Out," and "Soul." and I play the banjo poorly.
David Ryu has worked at Pixar since 2001 in many roles crossing production and technology. Most recently David was Visual Effects Supervisor on LUCA and COCO.
Oliver Meiseberg began at Pixar Animation Studios in July 2019 as Vice President, Renderman. The Renderman team develops Pixar’s leading rendering technology that helps artists to bring every pixel to the big screen.
Ian Megibben is a twenty-plus year industry vet. He served as director of photography for FINDING DORY, the TV special TOY STORY OF TERROR!, the Oscar-winning short BAO, and most recently the Oscar-winning film SOUL, which was awarded “Outstanding Virtual Cinematography in a CG Project” by the VES.
DEANNA MARSIGLIESE is an Italian-Canadian Animation Art Director living in San Francisco, CA. Specializing in storytelling through character design, Deanna has worked at Pixar since 2012. Deanna is a vintage enthusiast with a passion for world travel. She finds inspiration everywhere!
Ian Failes is the founder of befores & afters, an online, print and podcast destination about visual effects and animation.
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