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Pixar Animation Studios invites you to their event

Advances in RenderMan XPU

About this event

Join us and learn how XPU is being rolled out at Pixar for Look Development, and when it will be released.

Hosted by

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    Max Liani Seanior Lead Engineer - RenderMan @ Pixar Animation Studios

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    Bryn Culbert

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    Lucy Wilkes Software Development Manager @ Pixar Animation Studios

    Lucy has worked as a software engineer in the VFX industry for 15 years. She joined Foundry in 2005 and worked on a number of commercial products including Foundry’s flagship compositing software, Nuke. In 2019 she moved to DNEG to lead the Fur R&D team, before joining Pixar in May 2020.

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    Alec Bartsch Technical Director @ Pixar Animation Studios

    Alec has worked in visual effects and animation for more than twenty years. As a shading artist, technical director, and lead on Pixar's versatile and visionary Sets team, he has helped to bring the imaginary worlds of more than a dozen animated feature films to life.

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    Oliver Meiseberg Vice President RenderMan @ Pixar Animation Studios

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    Fran Gonzalez Garcia Senior Software Engineer @ Pixar Animation Studios

    Fran has been a CG enthusiast his whole life.He started his professional career as a researcher in the academia publishing in the most important CG conferences. Then, he led the efforts to create Maxwell Render for GPUs and finally, in 2018, he started to work at Renderman - Pixar focused on XPU.

Pixar Animation Studios

To Infinity and Beyond!

Pixar Animation Studios is an American computer animation studio based in Emeryville, California, a subsidiary of Walt Disney Studios.