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Why Computer Interfaces Are Killing Us—and What to Do About It

About this event

Every day, a few billion people spend time staring at displays, swiping screens, and tapping away at keyboards. Our devices have become portals connecting us to a vast and growing digital world in which we work, play, learn, and socialize.

But even as the digital world encompasses ever larger swathes of daily life, the interfaces we use to access it haven’t evolved as quickly. Devices are slimmer, smaller, lighter, and more powerful, but the digital world still lives in much the same box it has for years. The result? Endless distraction and inefficiency that limits our new digital powers.

In the first of three talks, join Jody Medich as she takes a look at the history and current state of human machine interfaces (HMI) and how they have failed to keep up with the growing demands of technology. Instead, HMI has become so burdensome it's killing us and our ability to think. She'll explain why that happens and point to new opportunities finally made possible thanks to cognitive computing.

In this webcast you will:

  • Learn about the history of human machine interfaces (HMI).
  • Get a crash course in the current state of HMI.
  • See the interruption cost of current technology on our brains.
  • Preview how cognitive computing will vastly improve the experience.

About Jody Medich

Jody is the Director of Design for SU Labs, where she provides design and innovation direction for corporate, startup and field impact teams. She employs a radical approach to Human Centered Design to create exponential solutions to the world’s toughest problems. She also speaks about Augmented and Virtual Reality for SU.

In her 23-year design career, Jody has created just about everything from holograms to physical products and R&D. Today, she is Director of Design for Singularity University Labs, where she incubates solutions to Global Grand Challenges using exponential technologies. She specializes in the avant garde of technology, covering everything from Artificial Intelligence to Robotics. She’s spent the last 9 years on AR/VR, most notably as Principal Experience Designer on the HoloLens Project at Microsoft and Principal UX at LEAP Motion. She has traveled the world, speaking about the future of these technologies and their impact on the world for groups like WIRED, Google, and TEDx. Previously, she co-founded and directed Kicker Studio, a design consultancy specializing in Natural User Interface, Perceptual Computing, and R&D for companies including Intel, Samsung, Microsoft, and DARPA.

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