About this webinar
This is the 1st out of 4 masterclasses organized for the launch of our Unity-compatible consent-management platform (CMP). Think of it as a free early adopter program to test our SDK and help the Unity community better manage consent in their games.
In this Masterclass #1, we will explain why it is important to collect, store and share gamers' consent for compliant monetization. We will explain the main aspects of privacy regulations (ePrivacy, GDPR, CCPA...) and how they apply to you. We will walk you through the best ways to collect consent to be transparent and compliant. We'll make it short & practical. ⚖️
Please send us your questions upfront, so that we can address them during our session. We will also hold a live Q&A at the end of the Masterclass. We think of this Masterclass more as a roundtable, not a keynote.
At the end of the Masterclass, we will give you exclusive, free access to our Unity SDK, which you will be able to test for free in one or several of your games. In exchange, we just ask you to provide us with constructive feedback on our SDK, our configuration Console, our documentation and all the other means that we will provide Unity developers to better manage consent in their games. 🎮
Masterclasses 2, 3 and 4 will be dedicated to (2) how to implement your SDK, (3) how to test formats and optimize consent rates, and (3) how to increase the ROI of your monetization efforts with a CMP.
We look forward to having you on board!
PS: Didomi's SDK is deployed on over 90 000 websites and apps, collecting consent on over 2bn devices quarterly. We know what we are talking about. 💪
Photo by SCREEN POST on Unsplash. We use the Unity name and logo only for illustration purposes, but the Unity organization is not actively involved in the launch of our CMP or the organization of our Masterclass.
Get in compliance with GDPR and ePrivacy, without technical knowledge and in total independence.
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